Earn and spend, with a history
DKP is earned from the events you choose — attendance, boss kills, contributions — and spent through auctions or direct awards. Members can see their own balance and exactly how it got there.
Features
Guildify supports the loot systems guilds actually use — DKP, loot council, rolls and wishlists — without forcing you into one of them. Every award is recorded against the member who received it.
Whatever loot system you run, the ledger keeps up.
DKP earning rules tied to raids and attendance
Loot council decisions with a written reason
Loot rolls run in-app with a visible result
Wishlist and BiS tracking per member
DKP is earned from the events you choose — attendance, boss kills, contributions — and spent through auctions or direct awards. Members can see their own balance and exactly how it got there.
Council decisions are recorded with the item, the recipient and the reason. That turns a process members usually have to take on faith into one they can read.
Members maintain a wishlist of the items they want, ranked by priority. Officers see who actually wants an item before deciding, which shortens the debate and reduces disenchant regret.
Yes. You decide per item how it is awarded, so a guild can run DKP for some drops and council for others.
Yes, and so do officers. Balances and the transactions behind them are visible to anyone with permission to view the ledger.
Each member maintains a ranked wishlist, and it is shown alongside the item when officers decide who should receive it.
Every feature shares one roster, one permission model and one audit log. A member added once is recognised everywhere: raids, loot, bank and applications.